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Old Jan 09, 2006, 12:26 PM // 12:26   #41
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This really reminds me of EA with BF2. BattleField 2 is a FPS game with vehicles and such, well there is a chain gun on the " BlackHawk " chopper. WELL alot of people think you shouldn't die when you get hit by a, 10 foot chain gun. So they go to EA's boards and they cry like baby's. So instead of making the enemy chopper better for realitys sake, they are going to make the chopper EVEN weaker after they have already nerfed it down once.

I just hope Anet does not do this because of babys.

Wes
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Old Jan 09, 2006, 12:49 PM // 12:49   #42
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Quote:
Originally Posted by Wes the Wonder
This really reminds me of EA with BF2. BattleField 2 is a FPS game with vehicles and such, well there is a chain gun on the " BlackHawk " chopper. WELL alot of people think you shouldn't die when you get hit by a, 10 foot chain gun. So they go to EA's boards and they cry like baby's. So instead of making the enemy chopper better for realitys sake, they are going to make the chopper EVEN weaker after they have already nerfed it down once.

I just hope Anet does not do this because of babys.

Wes
Did you post this in the wrong thread? I read each and every post in this one and no one was crying for anything to be nerfed.
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Old Jan 09, 2006, 01:45 PM // 13:45   #43
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the ice golems have always been there just lvl 10 in the past....not a big deal with lvl 24's...u should have to use heal sig that often if your doing it properly....its tolls you have to look out for
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Old Jan 09, 2006, 02:06 PM // 14:06   #44
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Quote:
Originally Posted by temp
the ice golems have always been there just lvl 10 in the past....not a big deal with lvl 24's...u should have to use heal sig that often if your doing it properly....its tolls you have to look out for
Yeah those tolls.. 5 bucks every time... sucks.
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Old Jan 09, 2006, 03:14 PM // 15:14   #45
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My W/Mo still does the IDS run without a problem - rely more on automatic healing than situational healing and you should be fine.
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Old Jan 09, 2006, 05:47 PM // 17:47   #46
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Not just the ice golems that have changed a bit, but I beleive the "Pines" have Muddy Terrain added to their bag of tricks (on top of barbed traps) to slow runners...i can still solo-kill them with my ranger, but the extra time added to the run is a bugger...I also notice a bit of a change in the Frost Giants configuration/number....seems to me there are more of them, closer to the res shrine more often. My biggest, most frustrating moment: The Frost Wurms nornally encountered in the little "nook" to the immediate East of the giants, spawned in the middle of the cluster of trees on my way up the hill....I burned through three candy canes before scrapping it and running back the long way to the northern fork...when i died after clearing three groups of imps, i gave up...I'd found i had spent over an hour doing half of what used to take me 45min...oh, well....the price drop makes the run more of a novelty than a farm opportunity anyway...easy-come, easy-go.
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Old Jan 10, 2006, 12:37 AM // 00:37   #47
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This is FAR from a nerf, maybe I am useto rust because my Solo 55 Monk gets RUSTED all the time by coldfires in the UW.

I just kill the ice golems first, then I use doylacs and watch your self, then heal if you need to.

Also in my experience running FULL 15k Platemale armor and one peice of Knights armor gives me better resistance to damage then any warrior I've seen do this using Glads armor.. I rarely have to heal, and can generally kill 2 ice golems b4 I even need to use sig.

I have also switch to axe because the ice golems don't bleed and I like to take them out ASAP.

This is still an easy run and easy farm.
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Old Jan 10, 2006, 01:23 AM // 01:23   #48
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I don't know why they nerf IDS when you can just get a gold one and add icy hilt to it if ya want cold dmg. Personally i think the wepon is useless and only for glitz. Give me my 10/10 sunder anyday
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Old Jan 10, 2006, 01:42 AM // 01:42   #49
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Unless it whas been changed you cannot add an icy hilt to the fiery dragon sword, but my warrior uses an icy axe anyway. I do agree it is for show anyway, but hey have the fun of this game is show.
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Old Jan 10, 2006, 04:33 AM // 04:33   #50
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is the ids still dropping? if not, why do you people care. theres nothing there but a 'secret' infusion. ooo im so excited, i think ill go run up into the middle of nowhere to get infused again!
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Old Jan 10, 2006, 06:44 AM // 06:44   #51
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IDS still drops I think, it wasn't a holiday item. Not that I care because they're godawful ugly and worth next to nothing now.

I disagree on the 10/10 Sundering point though, worst mod ever.

I'm not all that sure that attempting to prohibit people from soloing high-level areas is a great idea to be honest, I've always found it quite enjoyable to go and explore whilst chatting to guildies and stuff, it's surprisingly fun to randomly kill stuff when the graphics of the game are so nice.
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Old Jan 10, 2006, 08:44 AM // 08:44   #52
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I like this update.

The new level 24 ice golems dropped a couple of shiverpeak keys, cant complain.
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Old Jan 10, 2006, 01:13 PM // 13:13   #53
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Can any explain where you farm for an IDS drop? I'm interested in getting one for my Warrior, but don't know the exact area to farm in. Cheers!
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Old Jan 10, 2006, 01:27 PM // 13:27   #54
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North from granite citidell, through the first area and onwards to mineral springs. Then righ on the other side is a cave full of the buggers.
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Old Jan 10, 2006, 06:30 PM // 18:30   #55
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Alright, thanks a lot, always better to know where I'm going :P
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Old Jan 10, 2006, 10:10 PM // 22:10   #56
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so... the imps outside from droks, dont drop IDS at all?
can any1 say by personal exp. ? :S
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Old Jan 10, 2006, 10:50 PM // 22:50   #57
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Quote:
Originally Posted by dio.oib
so... the imps outside from droks, dont drop IDS at all?
can any1 say by personal exp. ? :S
A lot of people have tried to farm for IDS in other places, outside Marhan's grotto for example, but noone has ever gotten an IDS anywhere besides Lyssa's cave.
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Old Jan 10, 2006, 10:56 PM // 22:56   #58
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hehe, im in for a long walk :P
well, WTS :IDS is all over now, so its a matter of time b4 they cost some few k's
but still + exciting to find your own
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Old Jan 10, 2006, 11:27 PM // 23:27   #59
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Whine...Whine...MORE wining...
Lv10 Golems are there to cast ICE SPIKES to slow u down.
NOw Lv24 Golems are there to rust and deep freeze u along with imps to mind freeze u...and Healing Sig is definetly NOT the only healing source u could think of...you SHOULDNTbe using while being attacked anyhow...
If it's that bad by glads armor...and use Heal Area with a Healing Ankh
If u have to use 3 or more heal areas per mob I dunno i say ur a terrible soloer.
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Old Jan 11, 2006, 12:20 AM // 00:20   #60
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If you can fit a 1 second cast into maelstrom, be my guest.
I stopped bothering now, it's not worth the time.
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